Somewhere around the previous post, I made an outlandish promise that I might try out Celtx to see how well I could write a story in the “novel mode”.
I think I have to take it back. Because Emacs foiled that plan.
And I still can’t believe it.
Emacs as a prose editor. Bah. Pigs are flying.
I’m a long-time Emacs user, and if there’s one thing that bugs me is that Emacs has frequently been in a state of stagnation. As every Emacs fan knows, Emacs is the ultimate text editor – nothing can be better than Emacs. It’s a religious position, kind of like the Apple fandom. So, obviously, you get some pretty heavy cognitive dissonance when you notice that the competing editors are better at something.
And in recent years, Emacs had a lot of things that were just plain outlandishly crappy. Off the top of my mind:
In times when the competitors get things right, it’s easy to start looking for alternatives. These alternatives are not Emacs. And it shows. You use them, and you will experience great pain.
But… It’s always refreshing to see that stuff gets fixed. My greatest pains were experienced years ago when I used XEmacs, which was updated ridiculously slowly, and that pace was still faster than what GNU Emacs had at the time. Much to my surprise, GNU Emacs folks launched version 22. What the hell. I thought we were going to get stuck in version 21 for ages.
And now they’re going at version 23, which is even more amazing.
So, GNU Emacs is actually updated fairly often now, and each new release seems to bring in some outrageously awesome features. UTF-8? We have that now, out of box. Stone-age widget sets? Hell no – you get GTK+ on Linux and Aqua on Mac, fits perfectly to both desktop environments. Ugly fonts? GTK+, Pango and Freetype, yadda yadda yadda. Setting fonts? It’s in the freaking menu now. If you want to put it in
~/.emacs, it’s just
(set-face-attribute 'default nil :font "Anonymous Pro 16") or something like that, and voila, you’ve got awesome fonts.
And the biggest, greatest feature to hit Emacs 23?
Or, as the folks who have not been touched by the awesomeness of Emacs say, “soft word wrap”.
Soft word wrap means that it’s infinitely easier to eyes and your mind to edit stuff that’s picky about line breaks. And if stuff is not picky about line breaks, this means you’re not mashing
M-q all the time. Suddenly, it’s much less painful to edit wikitext. Writing fiction practically needs soft word wrap; this is pretty much not negotiable. Even this blog post was written in
visual-line-mode, even when Markdown isn’t picky about line breaks.
Now, it’d be pretty silly to say that I’m giving Emacs another whirl as a fiction writing environment just because of soft word wrap.
No, I’m giving it another whirl because of all of the other features that Emacs has gained since I last tried it. Two features in particular; these two features totally made me scrap my plans to go out and buy Scrivener.
The first major piece of awesomeness is
org-mode basically solves one of the problems in way that isn’t intuitive first, but after you notice it, it becomes a “now why the hell didn’t I think of this before”-type idea.
My previous big objection to editing text files was simple: When you work on fiction, you really need to be working on multiple files at once… and these files should be stored in one “project file”. None of the text editors could get this. I loved TextRoom and Bean, but this was really one of the Scrivener features that made me drool. Of course, Celtx solved this problem as well. You could have a specific files for random work-in-progress scenes, and files for scrapped scenes, and things like that. And, of course, separate files for notes. Heck, a categorised database for background information.
org-mode developers, in turn, just ask a relevant big question: “why use separate files when you can conveniently stick the stuff in one file, dammit?”
A piece of fiction can just be a bunch of text paragraphs in an outline file, you know. When someone asks you “can you edit and rearrange individual scenes?”, the answer is simple: well, it’s just a bloody outliner, of course it can do it.
org-mode developers say other fascinating things: “You know that feature in Scrivener where you can add status to your work? We have that. Hell, you can customise the statuses. You know the feature where you can stick random tags to your pieces of fiction? Hell, we have that too. Shit’s fully taggable and searchable. That corkboard thing? Fuck corkboard, we have folding and fuzzy-search hyperlinks – whenever, wherever. Adding comments to the text? Comment lines start with
# – you know what to do. And before you ask if you can add text formatting and export as HTML, hell yes, we do those too.”
Basically, org-mode bends the definition of outliners until you realise that outlines are text and text is outline and now you’re a babbling lunatic who no longer makes sense. But it does make sense. I have seen but a fraction of the true genius of this software. I feel like I was listening to Ted Nelson’s rants again. In
org-mode, I’m… not editing a document. I’m editing a piece of fiction, one piece at a time. On a computer. In a way that makes sense.
org-mode, I can just drop my notes in a section called “Notes”. I have a section called “Story”. Underneath, I’ll have chapters and scenes. Whoop de do. After a while, I get “Rejected stuff” and “Stuff that might work better in some other story”.
The second revolutionary new piece of code is
darkroom-mode. This mode turns Emacs into a full-screen text editor. Seasoned Emacs users will probably do
M-x facepalm at this point and say “you need a special mode for that?” before realising that some people here are stuck using GUIs, and these GUIs need some encouragement to return to the primordial and primitive state.
The sad truth behind full-screen “distractionless” writing programs is that they’re basically very feature-limited text editors. There wasn’t really any problem with this idea as such, but the fact is that the granddaddy of these programs is a proprietary commercial product that sells for $25. Yes, people pay money for feature-limited text editors. In open source land, we call these things “some programmer guy’s first shot at glory, before they realise everyone and their dog has written a limited-feature text editor and starts telling everyone to just use Emacs.”
I’m not condemning these people for trying to sell these products, I just find it ridiculous that they can make money. It’s like dot-com bubble all over again. I’d call the idea of “distractionless” writing programs ridiculous and overhyped, except for the fact that the concept certainly works well enough. I loved bashing text out in last year’s NaNoWriMo and not really looking other directions. I want the same stuff in Emacs.
Now, there are open source projects that implement the same ideas – I’ve used TextRoom and Bean quite successfully. But sooner or later, you’ve got to ask: Why not go the whole hog? Why not use a real text editor? You can make Emacs do this stuff, can’t you? Aww, we have no soft word wrap! …ahem, we now have soft word wrap. Moving on…
And the ridiculous thing is, running Emacs in fullscreen should be easy, right? In Linux, we have virtual consoles. To hell with X11, just go for the good ol’ text mode. Actually, when I was using a dog-old Celeron laptop, I ran Emacs in Linux text console, because the laptop was too puny to ran X11 in the first place.
But temporarily ditching GUI takes time and effort, even if it’s just “flip to the virtual console and log in”. Besides, I’m also working on an OSX laptop; no virtual console here. And here’s where the
darkroom-mode kicks in. In GUI, Emacs needs some additional boosting to make it a worthwhile fullscreen editor: alternate colour mode à la Bean, and some additional margin control. Fortunately,
darkroom-mode does just this, and seems to work fine.
Add as the sugar in the bottom, I could get
markdown-mode, and got blogging covered, too.
Truly, people are making Emacs do everyfriggingthing. And this is awesome. I can now bash text out in Emacs, and edit it in LibreOffice, while Emacs also doubles as my web dev and LaTeX editor, and file conversion assistant. Less programs, more results.
But still, it’s fun to return to Emacs as a fiction editor. When I was a kid, I wrote my first horrible fantasy novel(ette) with DOS Emacs, when Windows 3.1 Write wouldn’t cut it. I also wrote the first Avarthrel stories with Emacs, before abandoning it due to lack of soft word wrap and limited typography. I’ll be happy to see how this renewed relationship works out.
But wait! I hadn’t used VICE in years, but there’s now a full-on Aqua port of VICE for OS X. When I was a kid, I was sure (probably, can’t remember for certain) that I could never fill up the ginormous memory space of 30490 bytes, available in Mini Office II. And yes, MO2 word processor looks just like the vaunted Distractionless Writing Environments™: edit time clock, word counter, and free memory counter – what more do you need? Hit ⌘F and VICE looks and feels just like a real Commodore 64 – just with a better keyboard. Maybe, just maybe, I should prove the kiddy version of me wrong and write a story in MO2. Still, my nano2010 project turned out to be 308171 bytes – yep, I really, really had to check that there wasn’t an extra “1” in the end. I would barely fit that text on a single 5.25” floppy… split on two sides. But short stories? Maybe, maybe…
That, however, kind of reminded me of one of my famous author’s brushes with no-bullshit writing environments of yesteryear:
“I am happy to greet the geniuses [Seymour Rubenstein and Rob Barnaby] who made me a born-again writer, having announced my retirement in 1978, I now have six books in the works and two [probables], all through WordStar.” —Arthur C. Clarke
(And I hear George R.R. Martin dug WordStar too. They’re all wrong! Wrong, I say! WordPerfect 5.1 FTW!)
Avarthrel is a fantasy world project, originated by Urpo Lankinen.
Please chip in to Avarthrel via Flattr!